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Farmyard Rhythm Sequencer

SinYu: Coding - Beat Sequencer and Game Mechanics, VR and Final Integration
Earl Bae: Coding - Branded Animals, Animals Following, VR setting
Zelda Hu: Environmental Vision and Interface Design
Alexia Kenny: Sound Design

Virtual Interfaces For Musical Expression

This is a farm-themed music environment experience. Users can create their own unique rhythm sequence by selecting animals and each animal will make a unique sound, but only the animals that follow the user will make a sound. That is, when the animal is selected by the user it will be flagged, will start following the user and will become a note placed in the sequence. We deliberately placed the “cloud” as a pause beat to provide a more complete rhythm creation environment.

The beats will be generated in the order of the animals being branded with a total of 2 tracks, each with 8 beats. Beat cues and a clear interface will allow users to understand their current state of rhythm creation. In addition, they can also adjust the speed of the rhythm with the slider to achieve their desired effect.